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THE
MAGIC CARPET
- Patterns
in the Muslim World.
(Five
15' programmes to resource the Arts curriculum in Scotland for
5-7 year olds)
Content
The
symmetry and rhythm of Number through Magic Squares.
(Addition
and subtraction, manipulation and grouping of numbers)
The
basic geometric shapes and their expansion into pattern.
(Recognition and sorting of shapes, combination,
rotation and reflection)
3-dimensional
shapes and patterns.
(Structures for building, cuboids, cylinders, domes,
muqarnas)
Patterns
seen in Nature.
(Flowers, Snowflakes, Crystals and Atoms)
Patterns
in a variety of materials, and the skills required for
different crafts.
(Carpets and Fabrics, Wood and Metal, Brick and Tile)
The
History and Geography of the muslim world seen through its Art
& Artefacts.
(Clothing, tools, and architecture in different
terrains and climate)
Echoes
of muslim patternwork in other cultures.
(Roman tiles, Celtic knots, Indian mandalas, and
Chinese carpets)
Presentation
The
presenter introduces us to basic shapes showing how they
interrelate and join together. Through symmetry and
repetition, patterns of line and tone appear and form
themselves into the pattern on an electronic carpet. We step
on, and the carpet lifts us into the air, and transports us
around the world. As we fly, the fabric of the carpet fades,
leaving only the pattern between us and the world in relief
passing beneath us. The carpet comes to a halt with a match
for its pattern in a carpet on the world below. Weavers can be
seen, working other patterns into carpets. Our electronic
carpet mimics a new pattern and instantaneously transports us
home. As new patterns are constructed and discovered, our
magic carpet takes us to places where we can see them
reflected in fabrics, on buildings, and in the natural world.
The presenter tells tales of the people and places that we
visit, and shows children devising patterns and building
geometric structures of their own.
Requirements
Presenter
or voice over commentary
Shape
creation and manipulation by animated computer graphics
Film
illustrating the Natural World
Computer
graphics illustrating atomic and crystalline structures
Film
illustrating craftspersons at work
Presenter
or pupils demonstrating classroom applications
Film
of the muslim world and other cultures
Computer
animation for transition between items
Rostrum
camera for illustrations unavailable on film
Applicability
The
programmes will be suitable for broad cross-curricular use.
In
Scotland, this would be through Expressive Arts (Art &
Design), Environmental Studies (Science/Social
Subjects/Technology), and Mathematics.
In
England, the programmes would be applicable to Design and
Technology, Geography and History, as well as being
particularly invaluable for use in all the Mathematics
Attainment Target Groups.
"Teachers
often expressed concern at the general lack of resources
available to support the multicultural aspects of primary
mathematics; a factor which frustrated their wish to do
more." (Aspects of Primary Education : The Teaching and
Learning of Mathematics - HMI report)
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